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RewardsHandler

The RewardsHandler contract manages the distribution of crvUSD rewards to Savings crvUSD (scrvUSD). The contract takes snapshots of the ratio of crvUSD deposited into the Vault relative to the total circulating supply of crvUSD to calculate a time-weighted average of this ratio to determine the amount of rewards to request from the FeeSplitter.

RewardsHandler.vy

The source code for the RewardsHandler.vy contract is available on GitHub. The contract is written in Vyper version ~=0.4.

The contract is deployed on Ethereum at 0xe8d1e2531761406af1615a6764b0d5ff52736f56.

The source code was audited by ChainSecurity. The audit report is available on GitHub.


General ExplainerΒΆ

The weight allocated to the RewardsHandler in the FeeSplitter is determined by the time-weighted average of the ratio of crvUSD deposited into the Vault compared to the total circulating supply of crvUSD. The weight allocated to the RewardsHandler can be permissionlessly distributed as rewards to the Savings Vault (scrvUSD) by anyone calling the process_rewards function.

To calculate this time-weighted average, the RewardsHandler uses a TWA module that takes snapshots of the deposited supply ratio and stores them in a Snapshot struct. All structs are stored in a dynamic array called snapshots. Each snapshot includes a ratio value and the timestamp at which it was taken.

Source code for snapshot calculation and storage
from contracts.interfaces import IStablecoinLens

@external
def take_snapshot():
    """
    @notice Function that anyone can call to take a snapshot of the current
    deposited supply ratio in the vault. This is used to compute the time-weighted
    average of the TVL to decide on the amount of rewards to ask for (weight).

    @dev There's no point in MEVing this snapshot as the rewards distribution rate
    can always be reduced (if a malicious actor inflates the value of the snapshot)
    or the minimum amount of rewards can always be increased (if a malicious actor
    deflates the value of the snapshot).
    """
    self._take_snapshot()

@internal
def _take_snapshot():
    """
    @notice Internal function to take a snapshot of the current deposited supply
    ratio in the vault.
    """
    # get the circulating supply from a helper contract.
    # supply in circulation = controllers' debt + peg keppers' debt
    circulating_supply: uint256 = staticcall self.stablecoin_lens.circulating_supply()

    # obtain the supply of crvUSD contained in the vault by checking its totalAssets.
    # This will not take into account rewards that are not yet distributed.
    supply_in_vault: uint256 = staticcall vault.totalAssets()

    # here we intentionally reduce the precision of the ratio because the
    # dynamic weight interface expects a percentage in BPS.
    supply_ratio: uint256 = supply_in_vault * MAX_BPS // circulating_supply

    twa._take_snapshot(supply_ratio)
# bound from factory
MAX_CONTROLLERS: constant(uint256) = 50000
# bound from monetary policy
MAX_PEG_KEEPERS: constant(uint256) = 1001
# could have been any other controller
WETH_CONTROLLER_IDX: constant(uint256) = 3

# the crvusd controller factory
factory: immutable(IControllerFactory)

@view
@internal
def _circulating_supply() -> uint256:
    """
    @notice Compute the circulating supply for crvUSD, `totalSupply` is incorrect
    since it takes into account all minted crvUSD (i.e. flashloans)

    @dev This function sacrifices some gas to fetch peg keepers from a unique source
    of truth to avoid having to manually maintain multiple lists across several
    contracts. For this reason we read the list of peg keepers contained in the
    monetary policy returned by a controller in the factory. factory -> weth
    controller -> monetary policy -> peg keepers This function is not exposed as
    external as it can be easily manipulated and should not be used by third party
    contracts.
    """

    circulating_supply: uint256 = 0

    # Fetch the weth controller (index 3) under the assumption that
    # weth will always be a valid collateral for crvUSD, therefore its
    # monetary policy should always be up to date.
    controller: IController = staticcall factory.controllers(WETH_CONTROLLER_IDX)

    # We obtain the address of the current monetary policy used by the
    # weth controller because it contains a list of all the peg keepers.
    monetary_policy: IMonetaryPolicy = staticcall controller.monetary_policy()

    # Iterate over the peg keepers (since it's a fixed size array we
    # wait for a zero address to stop iterating).
    for i: uint256 in range(MAX_PEG_KEEPERS):
        pk: IPegKeeper = staticcall monetary_policy.peg_keepers(i)

        if pk.address == empty(address):
            # end of array
            break

        circulating_supply += staticcall pk.debt()

    n_controllers: uint256 = staticcall factory.n_collaterals()

    for i: uint256 in range(n_controllers, bound=MAX_CONTROLLERS):
        controller = staticcall factory.controllers(i)

        # add crvUSD minted by controller
        circulating_supply += staticcall controller.total_debt()

    return circulating_supply
event SnapshotTaken:
    value: uint256
    timestamp: uint256

snapshots: public(DynArray[Snapshot, MAX_SNAPSHOTS])
min_snapshot_dt_seconds: public(uint256)  # Minimum time between snapshots in seconds
twa_window: public(uint256)  # Time window in seconds for TWA calculation
last_snapshot_timestamp: public(uint256)  # Timestamp of the last snapshot

@internal
def _take_snapshot(_value: uint256):
    """
    @notice Stores a snapshot of the tracked value.
    @param _value The value to store.
    """
    if (len(self.snapshots) == 0) or (  # First snapshot
        self.last_snapshot_timestamp + self.min_snapshot_dt_seconds <= block.timestamp # after dt
    ):
        self.last_snapshot_timestamp = block.timestamp
        self.snapshots.append(
            Snapshot(tracked_value=_value, timestamp=block.timestamp)
        )  # store the snapshot into the DynArray
        log SnapshotTaken(_value, block.timestamp)

SnapshotsΒΆ

Snapshots are used to calculate the time-weighted average (TWA) of the ratio between crvUSD deposited into the Vault and the total circulating supply of crvUSD. Each snapshot stores the ratio of crvUSD deposited in the Vault to the circulating supply of crvUSD, along with the timestamp when the snapshot was taken. Taking a snapshot is fully permissionlessβ€”anyone can take one by calling the take_snapshot function. The snapshot values are stored in a Snapshot struct, and each struct is saved in a dynamic array called snapshots.

MAX_SNAPSHOTS: constant(uint256) = 10**18  # 31.7 billion years if snapshot every second

snapshots: public(DynArray[Snapshot, MAX_SNAPSHOTS])

struct Snapshot:
    tracked_value: uint256
    timestamp: uint256

Snapshots can only be taken once a minimum time interval (min_snapshot_dt_seconds) has passed since the last one. The TWA is then computed using the trapezoidal rule, iterating over the stored snapshots in reverse chronological order to calculate the weighted average of the tracked value over the specified time window (twa_window).

Snapshots are taken by calling the take_snapshot function. When this function is called, the snapshot value is computed and stored as follows:

  1. Determine the circulating supply of crvUSD. Directly calling crvUSD.totalSupply() is not feasible because some crvUSD is minted to specific contracts and is not part of the circulating supply (e.g., unborrowed crvUSD held by Controllers, crvUSD allocated to PegKeepers, or crvUSD assigned to the FlashLender). Therefore, the StablecoinLens contract is used to obtain the actual circulating supply of crvUSD.

  2. Obtain the amount of crvUSD held in the Vault by calling Vault.totalAssets(), which excludes rewards that have not yet been distributed.

  3. Calculate the supply ratio as follows:

    \[\text{SupplyRatio} = \frac{\text{SupplyInVault} \times 10^{18}}{\text{CirculatingSupply}}\]
  4. Store the calculated supply ratio and the timestamp at which the snapshot was taken in the dynamic array.


take_snapshotΒΆ

RewardsHandler.take_snapshot()

MEVing Snapshot Taking

There's no point in MEVing this snapshot as the rewards distribution rate can always be reduced (if a malicious actor inflates the value of the snapshot) or the minimum amount of rewards can always be increased (if a malicious actor deflates the value of the snapshot).

Function to take a snapshot of the current deposited supply ratio in the Vault. This function is fully permissionless and can be called by anyone. Snapshots are used to compute the time-weighted average of the TVL to decide on the amount of rewards to ask for (weight).

Minimum time inbetween snapshots is defined by min_snapshot_dt_seconds. The maximum number of snapshots is set to 10^18, which is equivalent to 31.7 billion years if a snapshot were to be taken every second.

Emits: SnapshotTaken event.

Source code
@external
def take_snapshot():
    """
    @notice Function that anyone can call to take a snapshot of the current
    deposited supply ratio in the vault. This is used to compute the time-weighted
    average of the TVL to decide on the amount of rewards to ask for (weight).

    @dev There's no point in MEVing this snapshot as the rewards distribution rate
    can always be reduced (if a malicious actor inflates the value of the snapshot)
    or the minimum amount of rewards can always be increased (if a malicious actor
    deflates the value of the snapshot).
    """
    self._take_snapshot()

@internal
def _take_snapshot():
    """
    @notice Internal function to take a snapshot of the current deposited supply
    ratio in the vault.
    """
    # get the circulating supply from a helper contract.
    # supply in circulation = controllers' debt + peg keppers' debt
    circulating_supply: uint256 = staticcall self.stablecoin_lens.circulating_supply()

    # obtain the supply of crvUSD contained in the vault by checking its totalAssets.
    # This will not take into account rewards that are not yet distributed.
    supply_in_vault: uint256 = staticcall vault.totalAssets()

    # here we intentionally reduce the precision of the ratio because the
    # dynamic weight interface expects a percentage in BPS.
    supply_ratio: uint256 = supply_in_vault * MAX_BPS // circulating_supply

    twa._take_snapshot(supply_ratio)
# bound from factory
MAX_CONTROLLERS: constant(uint256) = 50000
# bound from monetary policy
MAX_PEG_KEEPERS: constant(uint256) = 1001
# could have been any other controller
WETH_CONTROLLER_IDX: constant(uint256) = 3

# the crvusd controller factory
factory: immutable(IControllerFactory)

@view
@internal
def _circulating_supply() -> uint256:
    """
    @notice Compute the circulating supply for crvUSD, `totalSupply` is incorrect
    since it takes into account all minted crvUSD (i.e. flashloans)

    @dev This function sacrifices some gas to fetch peg keepers from a unique source
    of truth to avoid having to manually maintain multiple lists across several
    contracts. For this reason we read the list of peg keepers contained in the
    monetary policy returned by a controller in the factory. factory -> weth
    controller -> monetary policy -> peg keepers This function is not exposed as
    external as it can be easily manipulated and should not be used by third party
    contracts.
    """

    circulating_supply: uint256 = 0

    # Fetch the weth controller (index 3) under the assumption that
    # weth will always be a valid collateral for crvUSD, therefore its
    # monetary policy should always be up to date.
    controller: IController = staticcall factory.controllers(WETH_CONTROLLER_IDX)

    # We obtain the address of the current monetary policy used by the
    # weth controller because it contains a list of all the peg keepers.
    monetary_policy: IMonetaryPolicy = staticcall controller.monetary_policy()

    # Iterate over the peg keepers (since it's a fixed size array we
    # wait for a zero address to stop iterating).
    for i: uint256 in range(MAX_PEG_KEEPERS):
        pk: IPegKeeper = staticcall monetary_policy.peg_keepers(i)

        if pk.address == empty(address):
            # end of array
            break

        circulating_supply += staticcall pk.debt()

    n_controllers: uint256 = staticcall factory.n_collaterals()

    for i: uint256 in range(n_controllers, bound=MAX_CONTROLLERS):
        controller = staticcall factory.controllers(i)

        # add crvUSD minted by controller
        circulating_supply += staticcall controller.total_debt()

    return circulating_supply
event SnapshotTaken:
    value: uint256
    timestamp: uint256

MAX_SNAPSHOTS: constant(uint256) = 10**18  # 31.7 billion years if snapshot every second

snapshots: public(DynArray[Snapshot, MAX_SNAPSHOTS])
min_snapshot_dt_seconds: public(uint256)  # Minimum time between snapshots in seconds
twa_window: public(uint256)  # Time window in seconds for TWA calculation
last_snapshot_timestamp: public(uint256)  # Timestamp of the last snapshot

struct Snapshot:
    tracked_value: uint256
    timestamp: uint256

@internal
def _take_snapshot(_value: uint256):
    """
    @notice Stores a snapshot of the tracked value.
    @param _value The value to store.
    """
    if (len(self.snapshots) == 0) or (  # First snapshot
        self.last_snapshot_timestamp + self.min_snapshot_dt_seconds <= block.timestamp # after dt
    ):
        self.last_snapshot_timestamp = block.timestamp
        self.snapshots.append(
            Snapshot(tracked_value=_value, timestamp=block.timestamp)
        )  # store the snapshot into the DynArray
        log SnapshotTaken(_value, block.timestamp)
>>> RewardsHandler.take_snapshot()

snapshotsΒΆ

TWA.snapshots(arg: uint256) -> DynArray[Snapshot, MAX_SNAPSHOTS]

Getter for a Snapshot struct at a specific index. First snapshot is at index 0, second at index 1, etc.

Returns: Snapshot struct containing the ratio of deposited crvUSD into the Vault to the total circulating supply of crvUSD (uint256) and the timestamp (uint256).

Input Type Description
arg uint256 Index of the snapshot to return
Source code
event SnapshotTaken:
    value: uint256
    timestamp: uint256

MAX_SNAPSHOTS: constant(uint256) = 10**18  # 31.7 billion years if snapshot every second

snapshots: public(DynArray[Snapshot, MAX_SNAPSHOTS])

struct Snapshot:
    tracked_value: uint256
    timestamp: uint256

@internal
def _take_snapshot(_value: uint256):
    """
    @notice Stores a snapshot of the tracked value.
    @param _value The value to store.
    """
    if self.last_snapshot_timestamp + self.min_snapshot_dt_seconds <= block.timestamp:
        self.last_snapshot_timestamp = block.timestamp
        self.snapshots.append(
            Snapshot(tracked_value=_value, timestamp=block.timestamp)
        )  # store the snapshot into the DynArray
        log SnapshotTaken(_value, block.timestamp)

In this example, the address and weight of a receiver at a specific index is returned.

>>> RewardsHandler.snapshots()

min_snapshot_dt_secondsΒΆ

TWA.min_snapshot_dt_seconds() -> uint256: view

Getter for the minimum time between snapshots in seconds. This value can be changed using the set_twa_snapshot_dt function.

Returns: minimum time between snapshots in seconds (uint256).

Source code
min_snapshot_dt_seconds: public(uint256)  # Minimum time between snapshots in seconds

@deploy
def __init__(_twa_window: uint256, _min_snapshot_dt_seconds: uint256):
    self._set_twa_window(_twa_window)
    self._set_snapshot_dt(max(1, _min_snapshot_dt_seconds))

This example returns the minimum time between snapshots in seconds.

>>> RewardsHandler.min_snapshot_dt_seconds() 

last_snapshot_timestampΒΆ

TWA.last_snapshot_timestamp() -> uint256: view

Getter for the timestamp of the last snapshot taken. This variable is adjusted each time a snapshot is taken.

Returns: timestamp of the last snapshot taken (uint256).

Source code
last_snapshot_timestamp: public(uint256)  # Timestamp of the last snapshot

@internal
def _take_snapshot(_value: uint256):
    """
    @notice Stores a snapshot of the tracked value.
    @param _value The value to store.
    """
    if self.last_snapshot_timestamp + self.min_snapshot_dt_seconds <= block.timestamp:
        self.last_snapshot_timestamp = block.timestamp
        self.snapshots.append(
            Snapshot(tracked_value=_value, timestamp=block.timestamp)
        )  # store the snapshot into the DynArray
        log SnapshotTaken(_value, block.timestamp)

This example returns the timestamp of the last snapshot taken.

>>> RewardsHandler.last_snapshot_timestamp() 

get_len_snapshotsΒΆ

TWA.get_len_snapshots() -> uint256: view

Getter for the total number of snapshots taken and stored. Increments by one each time a snapshot is taken.

Returns: total number of snapshots stored (uint256).

Source code
snapshots: public(DynArray[Snapshot, MAX_SNAPSHOTS])

@external
@view
def get_len_snapshots() -> uint256:
    """
    @notice Returns the number of snapshots stored.
    """
    return len(self.snapshots)

This example returns the total number of snapshots stored.

>>> RewardsHandler.get_len_snapshots() 


Weights and TWAΒΆ

The weight represents the percentage of the total rewards requested from the FeeSplitter. This value is denominated in 10000 BPS (100%). E.g. if the weight is 500, then RewardsHandler will request 5% of the total rewards from the FeeSplitter.

The weight is computed as a time-weighted average (TWA) of the ratio between deposited crvUSD in the Vault and total circulating supply of crvUSD.

Weight calculation is handled using a time-weighted average (TWA) module. While this module can be used to calculate any kind of time-weighted value, the scrvUSD system uses it to compute the time-weighted average of the deposited crvUSD in the Vault compared to the total circulating crvUSD supply.

The value is calculated over a specified time window defined by twa_window by iterating backwards over the snapshots stored in the snapshots dynamic array.

compute_twaΒΆ

TWA.compute_twa() -> uint256: view

Function to compute the time-weighted average of the ratio between deposited crvUSD in the Vault and total circulating supply of crvUSD by iterating over the stored snapshots in reverse chronological order.

Returns: time-weighted average of the ratio between deposited crvUSD and total circulating supply of crvUSD (uint256).

Source code
snapshots: public(DynArray[Snapshot, MAX_SNAPSHOTS])
min_snapshot_dt_seconds: public(uint256)  # Minimum time between snapshots in seconds
twa_window: public(uint256)  # Time window in seconds for TWA calculation
last_snapshot_timestamp: public(uint256)  # Timestamp of the last snapshot


struct Snapshot:
    tracked_value: uint256
    timestamp: uint256

@external
@view
def compute_twa() -> uint256:
    """
    @notice External endpoint for _compute() function.
    """
    return self._compute()

@internal
@view
def _compute() -> uint256:
    """
    @notice Computes the TWA over the specified time window by iterating backwards over the snapshots.
    @return The TWA for tracked value over the self.twa_window.
    """
    num_snapshots: uint256 = len(self.snapshots)
    if num_snapshots == 0:
        return 0

    time_window_start: uint256 = block.timestamp - self.twa_window

    total_weighted_tracked_value: uint256 = 0
    total_time: uint256 = 0

    # Iterate backwards over all snapshots
    index_array_end: uint256 = num_snapshots - 1
    for i: uint256 in range(0, num_snapshots, bound=MAX_SNAPSHOTS):  # i from 0 to (num_snapshots-1)
        i_backwards: uint256 = index_array_end - i
        current_snapshot: Snapshot = self.snapshots[i_backwards]
        next_snapshot: Snapshot = current_snapshot
        if i != 0:  # If not the first iteration (last snapshot), get the next snapshot
            next_snapshot = self.snapshots[i_backwards + 1]

        # Time Axis (Increasing to the Right) --->
        #                                        SNAPSHOT
        # |---------|---------|---------|------------------------|---------|---------|
        # t0   time_window_start      interval_start        interval_end      block.timestamp (Now)

        interval_start: uint256 = current_snapshot.timestamp
        # Adjust interval start if it is before the time window start
        if interval_start < time_window_start:
            interval_start = time_window_start

        interval_end: uint256 = interval_start
        if i == 0:  # First iteration - we are on the last snapshot (i_backwards = num_snapshots - 1)
            # For the last snapshot, interval end is block.timestamp
            interval_end = block.timestamp
        else:
            # For other snapshots, interval end is the timestamp of the next snapshot
            interval_end = next_snapshot.timestamp

        if interval_end <= time_window_start:
            break

        time_delta: uint256 = interval_end - interval_start

        # Interpolation using the trapezoidal rule
        averaged_tracked_value: uint256 = (current_snapshot.tracked_value + next_snapshot.tracked_value) // 2

        # Accumulate weighted rate and time
        total_weighted_tracked_value += averaged_tracked_value * time_delta
        total_time += time_delta

    if total_time == 0 and len(self.snapshots) == 1:
        # case when only snapshot is taken in the block where computation is called
        return self.snapshots[0].tracked_value

    assert total_time > 0, "Zero total time!"
    twa: uint256 = total_weighted_tracked_value // total_time
    return twa

This example returns the time-weighted average of the ratio between staked supply and total supply of crvUSD.

>>> RewardsHandler.compute_twa() 

twa_windowΒΆ

TWA.twa_window() -> uint256: view

Getter for the time window in seconds which is applied to the TWA calculation, essentially the length of the time window over which the TWA is computed. This value can be changed using the set_twa_window function.

Returns: time window in seconds for TWA calculation (uint256).

Source code
twa_window: public(uint256)  # Time window in seconds for TWA calculation

@deploy
def __init__(_twa_window: uint256, _min_snapshot_dt_seconds: uint256):
    self._set_twa_window(_twa_window)
    self._set_snapshot_dt(max(1, _min_snapshot_dt_seconds))

This example returns the time window in seconds for TWA calculation.

>>> RewardsHandler.twa_window() 

weightΒΆ

RewardsHandler.weight() -> uint256: view

Getter for the weight of the rewards. This is the time-weighted average of the ratio between deposited crvUSD in the Vault and total circulating supply of crvUSD. This function is part of the dynamic weight interface expected by the FeeSplitter to know what percentage of funds should be sent for rewards distribution. Weight value is denominated in 10000 BPS (100%). E.g. if the weight is 2000, then RewardsHandler will request 20% of the total rewards from the FeeSplitter.

Returns: requested weight (uint256).

Source code
MAX_BPS: constant(uint256) = 10**4  # 100%

# scaling factor for the deposited token / circulating supply ratio.
scaling_factor: public(uint256)

# the minimum amount of rewards requested to the FeeSplitter.
minimum_weight: public(uint256)

@external
@view
def weight() -> uint256:
    """
    @notice this function is part of the dynamic weight interface expected by the
    FeeSplitter to know what percentage of funds should be sent for rewards
    distribution to scrvUSD vault depositors.
    @dev `minimum_weight` acts as a lower bound for the percentage of rewards that
    should be distributed to depositors. This is useful to bootstrapping TVL by asking
    for more at the beginning and can also be increased in the future if someone
    tries to manipulate the time-weighted average of the tvl ratio.
    """
    raw_weight: uint256 = twa._compute() * self.scaling_factor // MAX_BPS
    return max(raw_weight, self.minimum_weight)
MAX_SNAPSHOTS: constant(uint256) = 10**18  # 31.7 billion years if snapshot every second

snapshots: public(DynArray[Snapshot, MAX_SNAPSHOTS])
min_snapshot_dt_seconds: public(uint256)  # Minimum time between snapshots in seconds
twa_window: public(uint256)  # Time window in seconds for TWA calculation
last_snapshot_timestamp: public(uint256)  # Timestamp of the last snapshot

struct Snapshot:
    tracked_value: uint256  # In 1e18 precision
    timestamp: uint256

@internal
@view
def _compute() -> uint256:
    """
    @notice Computes the TWA over the specified time window by iterating backwards over the snapshots.
    @return The TWA for tracked value over the self.twa_window.
    """
    num_snapshots: uint256 = len(self.snapshots)
    if num_snapshots == 0:
        return 0

    time_window_start: uint256 = block.timestamp - self.twa_window

    total_weighted_tracked_value: uint256 = 0
    total_time: uint256 = 0

    # Iterate backwards over all snapshots
    index_array_end: uint256 = num_snapshots - 1
    for i: uint256 in range(0, num_snapshots, bound=MAX_SNAPSHOTS):  # i from 0 to (num_snapshots-1)
        i_backwards: uint256 = index_array_end - i
        current_snapshot: Snapshot = self.snapshots[i_backwards]
        next_snapshot: Snapshot = current_snapshot
        if i != 0:  # If not the first iteration (last snapshot), get the next snapshot
            next_snapshot = self.snapshots[i_backwards + 1]

        # Time Axis (Increasing to the Right) --->
        #                                        SNAPSHOT
        # |---------|---------|---------|------------------------|---------|---------|
        # t0   time_window_start      interval_start        interval_end      block.timestamp (Now)

        interval_start: uint256 = current_snapshot.timestamp
        # Adjust interval start if it is before the time window start
        if interval_start < time_window_start:
            interval_start = time_window_start

        interval_end: uint256 = interval_start
        if i == 0:  # First iteration - we are on the last snapshot (i_backwards = num_snapshots - 1)
            # For the last snapshot, interval end is block.timestamp
            interval_end = block.timestamp
        else:
            # For other snapshots, interval end is the timestamp of the next snapshot
            interval_end = next_snapshot.timestamp

        if interval_end <= time_window_start:
            break

        time_delta: uint256 = interval_end - interval_start

        # Interpolation using the trapezoidal rule
        averaged_tracked_value: uint256 = (current_snapshot.tracked_value + next_snapshot.tracked_value) // 2

        # Accumulate weighted rate and time
        total_weighted_tracked_value += averaged_tracked_value * time_delta
        total_time += time_delta

    if total_time == 0 and len(self.snapshots) == 1:
        # case when only snapshot is taken in the block where computation is called
        return self.snapshots[0].tracked_value

    assert total_time > 0, "Zero total time!"
    twa: uint256 = total_weighted_tracked_value // total_time
    return twa

This example returns the weight the RewardsHandler will request from the FeeSplitter.

>>> RewardsHandler.weight() 

minimum_weightΒΆ

RewardsHandler.minimum_weight() -> uint256: view

Getter for the minimum weight. This is the minimum weight requested from the FeeSplitter. Value is set at initialization and can be changed by the set_minimum_weight function.

Returns: minimum weight (uint256).

Source code
# the minimum amount of rewards requested to the FeeSplitter.
minimum_weight: public(uint256)

@deploy
def __init__(
    _stablecoin: IERC20,
    _vault: IVault,
    minimum_weight: uint256,
    scaling_factor: uint256,
    controller_factory: lens.IControllerFactory,
    admin: address,
):
    ...
    self._set_minimum_weight(minimum_weight)
    ...

This example returns the weight the RewardsHandler will request from the FeeSplitter.

>>> RewardsHandler.minimum_weight() 

scaling_factorΒΆ

RewardsHandler.scaling_factor() -> uint256: view

Getter for the scaling factor for the ratio between deposited crvUSD in the Vault and total circulating supply of crvUSD.

Returns: scaling factor (uint256).

Source code
# scaling factor for the deposited token / circulating supply ratio.
scaling_factor: public(uint256)

This example returns the scaling factor for the ratio between deposited crvUSD in the Vault and total circulating supply of crvUSD.

>>> RewardsHandler.scaling_factor() 


Reward DistributionΒΆ

Rewards are distributed to the Vault thought the RewardsHandler contract using a simple process_rewards function. This function permnissionlessly lets anyone distribute rewards to the Savings Vault.

process_rewardsΒΆ

RewardsHandler.process_rewards()

Function to process the crvUSD rewards by transferring the available balance to the Vault and then calling the process_report function to start streaming the rewards to scrvUSD. This function is permissionless and can be called by anyone. When calling this function, the contracts entire crvUSD balance will be transferred and used as rewards for the stakers.

Source code
# the time over which rewards will be distributed mirror of the private
# `profit_max_unlock_time` variable from yearn vaults.
distribution_time: public(uint256)

@external
def process_rewards(take_snapshot: bool = True):
    """
    @notice Permissionless function that let anyone distribute rewards (if any) to
    the crvUSD vault.
    """
    # optional (advised) snapshot before distributing the rewards
    if take_snapshot:
        self._take_snapshot()

    # prevent the rewards from being distributed untill the distribution rate
    # has been set
    assert (staticcall vault.profitMaxUnlockTime() != 0), "rewards should be distributed over time"

    # any crvUSD sent to this contract (usually through the fee splitter, but
    # could also come from other sources) will be used as a reward for scrvUSD
    # vault depositors.
    available_balance: uint256 = staticcall stablecoin.balanceOf(self)

    assert available_balance > 0, "no rewards to distribute"

    # we distribute funds in 2 steps:
    # 1. transfer the actual funds
    extcall stablecoin.transfer(vault.address, available_balance)
    # 2. start streaming the rewards to users
    extcall vault.process_report(vault.address)
# The amount of time profits will unlock over.
profit_max_unlock_time: uint256

@view
@external
def profitMaxUnlockTime() -> uint256:
    """
    @notice Gets the current time profits are set to unlock over.
    @return The current profit max unlock time.
    """
    return self.profit_max_unlock_time

@external
@nonreentrant("lock")
def process_report(strategy: address) -> (uint256, uint256):
    """
    @notice Process the report of a strategy.
    @param strategy The strategy to process the report for.
    @return The gain and loss of the strategy.
    """
    self._enforce_role(msg.sender, Roles.REPORTING_MANAGER)
    return self._process_report(strategy)

@internal
def _process_report(strategy: address) -> (uint256, uint256):
    """
    Processing a report means comparing the debt that the strategy has taken 
    with the current amount of funds it is reporting. If the strategy owes 
    less than it currently has, it means it has had a profit, else (assets < debt) 
    it has had a loss.

    Different strategies might choose different reporting strategies: pessimistic, 
    only realised P&L, ... The best way to report depends on the strategy.

    The profit will be distributed following a smooth curve over the vaults 
    profit_max_unlock_time seconds. Losses will be taken immediately, first from the 
    profit buffer (avoiding an impact in pps), then will reduce pps.

    Any applicable fees are charged and distributed during the report as well
    to the specified recipients.

    Can update the vaults `totalIdle` to account for any airdropped tokens by
    passing the vaults address in as the parameter.
    """
    # Cache `asset` for repeated use.
    _asset: address = self.asset

    total_assets: uint256 = 0
    current_debt: uint256 = 0

    if strategy != self:
        # Make sure we have a valid strategy.
        assert self.strategies[strategy].activation != 0, "inactive strategy"

        # Vault assesses profits using 4626 compliant interface. 
        # NOTE: It is important that a strategies `convertToAssets` implementation
        # cannot be manipulated or else the vault could report incorrect gains/losses.
        strategy_shares: uint256 = IStrategy(strategy).balanceOf(self)
        # How much the vaults position is worth.
        total_assets = IStrategy(strategy).convertToAssets(strategy_shares)
        # How much the vault had deposited to the strategy.
        current_debt = self.strategies[strategy].current_debt
    else:
        # Accrue any airdropped `asset` into `total_idle`
        total_assets = ERC20(_asset).balanceOf(self)
        current_debt = self.total_idle

    gain: uint256 = 0
    loss: uint256 = 0

    ### Asses Gain or Loss ###

    # Compare reported assets vs. the current debt.
    if total_assets > current_debt:
        # We have a gain.
        gain = unsafe_sub(total_assets, current_debt)
    else:
        # We have a loss.
        loss = unsafe_sub(current_debt, total_assets)

    ### Asses Fees and Refunds ###

    # For Accountant fee assessment.
    total_fees: uint256 = 0
    total_refunds: uint256 = 0
    # If accountant is not set, fees and refunds remain unchanged.
    accountant: address = self.accountant
    if accountant != empty(address):
        total_fees, total_refunds = IAccountant(accountant).report(strategy, gain, loss)

        if total_refunds > 0:
            # Make sure we have enough approval and enough asset to pull.
            total_refunds = min(total_refunds, min(ERC20(_asset).balanceOf(accountant), ERC20(_asset).allowance(accountant, self)))

    # Total fees to charge in shares.
    total_fees_shares: uint256 = 0
    # For Protocol fee assessment.
    protocol_fee_bps: uint16 = 0
    protocol_fees_shares: uint256 = 0
    protocol_fee_recipient: address = empty(address)
    # `shares_to_burn` is derived from amounts that would reduce the vaults PPS.
    # NOTE: this needs to be done before any pps changes
    shares_to_burn: uint256 = 0
    # Only need to burn shares if there is a loss or fees.
    if loss + total_fees > 0:
        # The amount of shares we will want to burn to offset losses and fees.
        shares_to_burn = self._convert_to_shares(loss + total_fees, Rounding.ROUND_UP)

        # If we have fees then get the proportional amount of shares to issue.
        if total_fees > 0:
            # Get the total amount shares to issue for the fees.
            total_fees_shares = shares_to_burn * total_fees / (loss + total_fees)

            # Get the protocol fee config for this vault.
            protocol_fee_bps, protocol_fee_recipient = IFactory(self.factory).protocol_fee_config()

            # If there is a protocol fee.
            if protocol_fee_bps > 0:
                # Get the percent of fees to go to protocol fees.
                protocol_fees_shares = total_fees_shares * convert(protocol_fee_bps, uint256) / MAX_BPS


    # Shares to lock is any amount that would otherwise increase the vaults PPS.
    shares_to_lock: uint256 = 0
    profit_max_unlock_time: uint256 = self.profit_max_unlock_time
    # Get the amount we will lock to avoid a PPS increase.
    if gain + total_refunds > 0 and profit_max_unlock_time != 0:
        shares_to_lock = self._convert_to_shares(gain + total_refunds, Rounding.ROUND_DOWN)

    # The total current supply including locked shares.
    total_supply: uint256 = self.total_supply
    # The total shares the vault currently owns. Both locked and unlocked.
    total_locked_shares: uint256 = self.balance_of[self]
    # Get the desired end amount of shares after all accounting.
    ending_supply: uint256 = total_supply + shares_to_lock - shares_to_burn - self._unlocked_shares()

    # If we will end with more shares than we have now.
    if ending_supply > total_supply:
        # Issue the difference.
        self._issue_shares(unsafe_sub(ending_supply, total_supply), self)

    # Else we need to burn shares.
    elif total_supply > ending_supply:
        # Can't burn more than the vault owns.
        to_burn: uint256 = min(unsafe_sub(total_supply, ending_supply), total_locked_shares)
        self._burn_shares(to_burn, self)

    # Adjust the amount to lock for this period.
    if shares_to_lock > shares_to_burn:
        # Don't lock fees or losses.
        shares_to_lock = unsafe_sub(shares_to_lock, shares_to_burn)
    else:
        shares_to_lock = 0

    # Pull refunds
    if total_refunds > 0:
        # Transfer the refunded amount of asset to the vault.
        self._erc20_safe_transfer_from(_asset, accountant, self, total_refunds)
        # Update storage to increase total assets.
        self.total_idle += total_refunds

    # Record any reported gains.
    if gain > 0:
        # NOTE: this will increase total_assets
        current_debt = unsafe_add(current_debt, gain)
        if strategy != self:
            self.strategies[strategy].current_debt = current_debt
            self.total_debt += gain
        else:
            # Add in any refunds since it is now idle.
            current_debt = unsafe_add(current_debt, total_refunds)
            self.total_idle = current_debt

    # Or record any reported loss
    elif loss > 0:
        current_debt = unsafe_sub(current_debt, loss)
        if strategy != self:
            self.strategies[strategy].current_debt = current_debt
            self.total_debt -= loss
        else:
            # Add in any refunds since it is now idle.
            current_debt = unsafe_add(current_debt, total_refunds)
            self.total_idle = current_debt

    # Issue shares for fees that were calculated above if applicable.
    if total_fees_shares > 0:
        # Accountant fees are (total_fees - protocol_fees).
        self._issue_shares(total_fees_shares - protocol_fees_shares, accountant)

        # If we also have protocol fees.
        if protocol_fees_shares > 0:
            self._issue_shares(protocol_fees_shares, protocol_fee_recipient)

    # Update unlocking rate and time to fully unlocked.
    total_locked_shares = self.balance_of[self]
    if total_locked_shares > 0:
        previously_locked_time: uint256 = 0
        _full_profit_unlock_date: uint256 = self.full_profit_unlock_date
        # Check if we need to account for shares still unlocking.
        if _full_profit_unlock_date > block.timestamp: 
            # There will only be previously locked shares if time remains.
            # We calculate this here since it will not occur every time we lock shares.
            previously_locked_time = (total_locked_shares - shares_to_lock) * (_full_profit_unlock_date - block.timestamp)

        # new_profit_locking_period is a weighted average between the remaining time of the previously locked shares and the profit_max_unlock_time
        new_profit_locking_period: uint256 = (previously_locked_time + shares_to_lock * profit_max_unlock_time) / total_locked_shares
        # Calculate how many shares unlock per second.
        self.profit_unlocking_rate = total_locked_shares * MAX_BPS_EXTENDED / new_profit_locking_period
        # Calculate how long until the full amount of shares is unlocked.
        self.full_profit_unlock_date = block.timestamp + new_profit_locking_period
        # Update the last profitable report timestamp.
        self.last_profit_update = block.timestamp
    else:
        # NOTE: only setting this to the 0 will turn in the desired effect, 
        # no need to update profit_unlocking_rate
        self.full_profit_unlock_date = 0

    # Record the report of profit timestamp.
    self.strategies[strategy].last_report = block.timestamp

    # We have to recalculate the fees paid for cases with an overall loss or no profit locking
    if loss + total_fees > gain + total_refunds or profit_max_unlock_time == 0:
        total_fees = self._convert_to_assets(total_fees_shares, Rounding.ROUND_DOWN)

    log StrategyReported(
        strategy,
        gain,
        loss,
        current_debt,
        total_fees * convert(protocol_fee_bps, uint256) / MAX_BPS, # Protocol Fees
        total_fees,
        total_refunds
    )

    return (gain, loss)
>>> RewardsHandler.process_rewards()
''

distribution_timeΒΆ

RewardsHandler.distribution_time() -> uint256: view

Getter for the distribution time. This is the time it takes to stream the rewards.

Returns: distribution time (uint256).

Source code
@view
@external
def distribution_time() -> uint256:
    """
    @notice Getter for the distribution time of the rewards.
    @return uint256 The time over which vault rewards will be distributed.
    """
    return staticcall vault.profitMaxUnlockTime()
# The amount of time profits will unlock over.
profit_max_unlock_time: uint256

@view
@external
def profitMaxUnlockTime() -> uint256:
    """
    @notice Gets the current time profits are set to unlock over.
    @return The current profit max unlock time.
    """
    return self.profit_max_unlock_time

This example returns the distribution time of the rewards.

>>> RewardsHandler.distribution_time() 


Admin ControlsΒΆ

The contract uses the Multi-Role-Based Access Control Module from Snekmate to manage roles and permissions. This module ensures that only specific addresses assigned the RATE_MANAGER role can modify key parameters such as the Time-Weighted Average (TWA) window, the minimum time between snapshots, and the distribution time. Roles can only be granted or revoked by the DEFAULT_ADMIN_ROLE defined in the access module.

For a detailed explanation of how to use the access control module, please refer to the source code where its mechanics are explained in detail: Snekmate access_control.vy.

set_twa_windowΒΆ

RewardsHandler.set_twa_window(_twa_window: uint256)

Guarded Method by Snekmate 🐍

This contract makes use of a Snekmate module to manage roles and permissions. This specific function is restricted to the RATE_MANAGER role.

Function to set a new value for the twa_window variable in the TWA module. This value represents the time window over which the time-weighted average (TWA) is calculated.

Emits: TWAWindowUpdated event.

Input Type Description
_twa_window uint256 New value for the TWA window
Source code
from snekmate.auth import access_control

initializes: access_control
exports: (
    # we don't expose `supportsInterface` from access control
    access_control.grantRole,
    access_control.revokeRole,
    access_control.renounceRole,
    access_control.set_role_admin,
    access_control.DEFAULT_ADMIN_ROLE,
    access_control.hasRole,
    access_control.getRoleAdmin,
)

RATE_MANAGER: public(constant(bytes32)) = keccak256("RATE_MANAGER")

@external
def set_twa_window(_twa_window: uint256):
    """
    @notice Setter for the time-weighted average window
    @param _twa_window The time window used to compute the TWA value of the
    balance/supply ratio.
    """
    access_control._check_role(RATE_MANAGER, msg.sender)
    twa._set_twa_window(_twa_window)
event TWAWindowUpdated:
    new_window: uint256

twa_window: public(uint256)  # Time window in seconds for TWA calculation

@internal
def _set_twa_window(_new_window: uint256):
    """
    @notice Adjusts the TWA window.
    @param _new_window The new TWA window in seconds.
    @dev Only callable by the importing contract.
    """
    self.twa_window = _new_window
    log TWAWindowUpdated(_new_window)

This example sets the TWA window from 604800 seconds (1 week) to 302400 seconds (Β½ week).

>>> RewardsHandler.set_twa_window()
604800

>>> RewardsHandler.set_twa_window(302400)

>>> RewardsHandler.twa_window()
302400

set_twa_snapshot_dtΒΆ

RewardsHandler.set_twa_snapshot_dt(_min_snapshot_dt_seconds: uint256)

Guarded Method by Snekmate 🐍

This contract makes use of a Snekmate module to manage roles and permissions. This specific function is restricted to the RATE_MANAGER role.

Function to set a new value for the min_snapshot_dt_seconds variable in the TWA module. This value represents the minimum time between snapshots.

Emits: SnapshotIntervalUpdated event.

Input Type Description
_min_snapshot_dt_seconds uint256 New value for the minimum time between snapshots
Source code
from snekmate.auth import access_control

initializes: access_control
exports: (
    # we don't expose `supportsInterface` from access control
    access_control.grantRole,
    access_control.revokeRole,
    access_control.renounceRole,
    access_control.set_role_admin,
    access_control.DEFAULT_ADMIN_ROLE,
    access_control.hasRole,
    access_control.getRoleAdmin,
)

RATE_MANAGER: public(constant(bytes32)) = keccak256("RATE_MANAGER")

@external
def set_twa_snapshot_dt(_min_snapshot_dt_seconds: uint256):
    """
    @notice Setter for the time-weighted average minimal frequency.
    @param _min_snapshot_dt_seconds The minimum amount of time that should pass
    between two snapshots.
    """
    access_control._check_role(RATE_MANAGER, msg.sender)
    twa._set_snapshot_dt(_min_snapshot_dt_seconds)
event SnapshotIntervalUpdated:
    new_dt_seconds: uint256

min_snapshot_dt_seconds: public(uint256)  # Minimum time between snapshots in seconds

@internal
def _set_snapshot_dt(_new_dt_seconds: uint256):
    """
    @notice Adjusts the minimum snapshot time interval.
    @param _new_dt_seconds The new minimum snapshot time interval in seconds.
    @dev Only callable by the importing contract.
    """
    self.min_snapshot_dt_seconds = _new_dt_seconds
    log SnapshotIntervalUpdated(_new_dt_seconds)

This example sets the minimum time between snapshots from 3600 seconds (1 hour) to 7200 seconds (2 hours).

>>> RewardsHandler.min_snapshot_dt_seconds()
3600

>>> RewardsHandler.set_twa_snapshot_dt(7200)

>>> RewardsHandler.min_snapshot_dt_seconds()
7200

set_distribution_timeΒΆ

RewardsHandler.set_distribution_time(new_distribution_time: uint256)

Guarded Method by Snekmate 🐍

This contract makes use of a Snekmate module to manage roles and permissions. This specific function is restricted to the RATE_MANAGER role.

Function to set the distribution time for the rewards. This is the time it takes to stream the rewards. Setting this value to 0 will immediately distribute all the rewards. If the value is set to a number greater than 0, the rewards will be distributed over the specified number of seconds.

Emits: UpdateProfitMaxUnlockTime and StrategyReported events from the Vault contract.

Input Type Description
new_distribution_time uint256 New distribution time
Source code
from snekmate.auth import access_control

initializes: access_control
exports: (
    # we don't expose `supportsInterface` from access control
    access_control.grantRole,
    access_control.revokeRole,
    access_control.renounceRole,
    access_control.set_role_admin,
    access_control.DEFAULT_ADMIN_ROLE,
    access_control.hasRole,
    access_control.getRoleAdmin,
)

RATE_MANAGER: public(constant(bytes32)) = keccak256("RATE_MANAGER")

@external
def set_distribution_time(new_distribution_time: uint256):
    """
    @notice Admin function to correct the distribution rate of the rewards. Making
    this value lower will reduce the time it takes to stream the rewards, making it
    longer will do the opposite. Setting it to 0 will immediately distribute all the
    rewards.

    @dev This function can be used to prevent the rewards distribution from being
    manipulated (i.e. MEV twa snapshots to obtain higher APR for the vault). Setting
    this value to zero can be used to pause `process_rewards`.
    """
    access_control._check_role(RATE_MANAGER, msg.sender)

    # change the distribution time of the rewards in the vault
    extcall vault.setProfitMaxUnlockTime(new_distribution_time)

    # enact the changes
    extcall vault.process_report(vault.address)
event StrategyReported:
    strategy: indexed(address)
    gain: uint256
    loss: uint256
    current_debt: uint256
    protocol_fees: uint256
    total_fees: uint256
    total_refunds: uint256

event UpdateProfitMaxUnlockTime:
    profit_max_unlock_time: uint256

@external
def setProfitMaxUnlockTime(new_profit_max_unlock_time: uint256):
    """
    @notice Set the new profit max unlock time.
    @dev The time is denominated in seconds and must be less than 1 year.
        We only need to update locking period if setting to 0,
        since the current period will use the old rate and on the next
        report it will be reset with the new unlocking time.

        Setting to 0 will cause any currently locked profit to instantly
        unlock and an immediate increase in the vaults Price Per Share.

    @param new_profit_max_unlock_time The new profit max unlock time.
    """
    self._enforce_role(msg.sender, Roles.PROFIT_UNLOCK_MANAGER)
    # Must be less than one year for report cycles
    assert new_profit_max_unlock_time <= 31_556_952, "profit unlock time too long"

    # If setting to 0 we need to reset any locked values.
    if (new_profit_max_unlock_time == 0):

        share_balance: uint256 = self.balance_of[self]
        if share_balance > 0:
            # Burn any shares the vault still has.
            self._burn_shares(share_balance, self)

        # Reset unlocking variables to 0.
        self.profit_unlocking_rate = 0
        self.full_profit_unlock_date = 0

    self.profit_max_unlock_time = new_profit_max_unlock_time

    log UpdateProfitMaxUnlockTime(new_profit_max_unlock_time)

@external
@nonreentrant("lock")
def process_report(strategy: address) -> (uint256, uint256):
    """
    @notice Process the report of a strategy.
    @param strategy The strategy to process the report for.
    @return The gain and loss of the strategy.
    """
    self._enforce_role(msg.sender, Roles.REPORTING_MANAGER)
    return self._process_report(strategy)

@internal
def _process_report(strategy: address) -> (uint256, uint256):
    """
    Processing a report means comparing the debt that the strategy has taken 
    with the current amount of funds it is reporting. If the strategy owes 
    less than it currently has, it means it has had a profit, else (assets < debt) 
    it has had a loss.

    Different strategies might choose different reporting strategies: pessimistic, 
    only realised P&L, ... The best way to report depends on the strategy.

    The profit will be distributed following a smooth curve over the vaults 
    profit_max_unlock_time seconds. Losses will be taken immediately, first from the 
    profit buffer (avoiding an impact in pps), then will reduce pps.

    Any applicable fees are charged and distributed during the report as well
    to the specified recipients.

    Can update the vaults `totalIdle` to account for any airdropped tokens by
    passing the vaults address in as the parameter.
    """
    # Cache `asset` for repeated use.
    _asset: address = self.asset

    total_assets: uint256 = 0
    current_debt: uint256 = 0

    if strategy != self:
        # Make sure we have a valid strategy.
        assert self.strategies[strategy].activation != 0, "inactive strategy"

        # Vault assesses profits using 4626 compliant interface. 
        # NOTE: It is important that a strategies `convertToAssets` implementation
        # cannot be manipulated or else the vault could report incorrect gains/losses.
        strategy_shares: uint256 = IStrategy(strategy).balanceOf(self)
        # How much the vaults position is worth.
        total_assets = IStrategy(strategy).convertToAssets(strategy_shares)
        # How much the vault had deposited to the strategy.
        current_debt = self.strategies[strategy].current_debt
    else:
        # Accrue any airdropped `asset` into `total_idle`
        total_assets = ERC20(_asset).balanceOf(self)
        current_debt = self.total_idle

    gain: uint256 = 0
    loss: uint256 = 0

    ### Asses Gain or Loss ###

    # Compare reported assets vs. the current debt.
    if total_assets > current_debt:
        # We have a gain.
        gain = unsafe_sub(total_assets, current_debt)
    else:
        # We have a loss.
        loss = unsafe_sub(current_debt, total_assets)

    ### Asses Fees and Refunds ###

    # For Accountant fee assessment.
    total_fees: uint256 = 0
    total_refunds: uint256 = 0
    # If accountant is not set, fees and refunds remain unchanged.
    accountant: address = self.accountant
    if accountant != empty(address):
        total_fees, total_refunds = IAccountant(accountant).report(strategy, gain, loss)

        if total_refunds > 0:
            # Make sure we have enough approval and enough asset to pull.
            total_refunds = min(total_refunds, min(ERC20(_asset).balanceOf(accountant), ERC20(_asset).allowance(accountant, self)))

    # Total fees to charge in shares.
    total_fees_shares: uint256 = 0
    # For Protocol fee assessment.
    protocol_fee_bps: uint16 = 0
    protocol_fees_shares: uint256 = 0
    protocol_fee_recipient: address = empty(address)
    # `shares_to_burn` is derived from amounts that would reduce the vaults PPS.
    # NOTE: this needs to be done before any pps changes
    shares_to_burn: uint256 = 0
    # Only need to burn shares if there is a loss or fees.
    if loss + total_fees > 0:
        # The amount of shares we will want to burn to offset losses and fees.
        shares_to_burn = self._convert_to_shares(loss + total_fees, Rounding.ROUND_UP)

        # If we have fees then get the proportional amount of shares to issue.
        if total_fees > 0:
            # Get the total amount shares to issue for the fees.
            total_fees_shares = shares_to_burn * total_fees / (loss + total_fees)

            # Get the protocol fee config for this vault.
            protocol_fee_bps, protocol_fee_recipient = IFactory(self.factory).protocol_fee_config()

            # If there is a protocol fee.
            if protocol_fee_bps > 0:
                # Get the percent of fees to go to protocol fees.
                protocol_fees_shares = total_fees_shares * convert(protocol_fee_bps, uint256) / MAX_BPS


    # Shares to lock is any amount that would otherwise increase the vaults PPS.
    shares_to_lock: uint256 = 0
    profit_max_unlock_time: uint256 = self.profit_max_unlock_time
    # Get the amount we will lock to avoid a PPS increase.
    if gain + total_refunds > 0 and profit_max_unlock_time != 0:
        shares_to_lock = self._convert_to_shares(gain + total_refunds, Rounding.ROUND_DOWN)

    # The total current supply including locked shares.
    total_supply: uint256 = self.total_supply
    # The total shares the vault currently owns. Both locked and unlocked.
    total_locked_shares: uint256 = self.balance_of[self]
    # Get the desired end amount of shares after all accounting.
    ending_supply: uint256 = total_supply + shares_to_lock - shares_to_burn - self._unlocked_shares()

    # If we will end with more shares than we have now.
    if ending_supply > total_supply:
        # Issue the difference.
        self._issue_shares(unsafe_sub(ending_supply, total_supply), self)

    # Else we need to burn shares.
    elif total_supply > ending_supply:
        # Can't burn more than the vault owns.
        to_burn: uint256 = min(unsafe_sub(total_supply, ending_supply), total_locked_shares)
        self._burn_shares(to_burn, self)

    # Adjust the amount to lock for this period.
    if shares_to_lock > shares_to_burn:
        # Don't lock fees or losses.
        shares_to_lock = unsafe_sub(shares_to_lock, shares_to_burn)
    else:
        shares_to_lock = 0

    # Pull refunds
    if total_refunds > 0:
        # Transfer the refunded amount of asset to the vault.
        self._erc20_safe_transfer_from(_asset, accountant, self, total_refunds)
        # Update storage to increase total assets.
        self.total_idle += total_refunds

    # Record any reported gains.
    if gain > 0:
        # NOTE: this will increase total_assets
        current_debt = unsafe_add(current_debt, gain)
        if strategy != self:
            self.strategies[strategy].current_debt = current_debt
            self.total_debt += gain
        else:
            # Add in any refunds since it is now idle.
            current_debt = unsafe_add(current_debt, total_refunds)
            self.total_idle = current_debt

    # Or record any reported loss
    elif loss > 0:
        current_debt = unsafe_sub(current_debt, loss)
        if strategy != self:
            self.strategies[strategy].current_debt = current_debt
            self.total_debt -= loss
        else:
            # Add in any refunds since it is now idle.
            current_debt = unsafe_add(current_debt, total_refunds)
            self.total_idle = current_debt

    # Issue shares for fees that were calculated above if applicable.
    if total_fees_shares > 0:
        # Accountant fees are (total_fees - protocol_fees).
        self._issue_shares(total_fees_shares - protocol_fees_shares, accountant)

        # If we also have protocol fees.
        if protocol_fees_shares > 0:
            self._issue_shares(protocol_fees_shares, protocol_fee_recipient)

    # Update unlocking rate and time to fully unlocked.
    total_locked_shares = self.balance_of[self]
    if total_locked_shares > 0:
        previously_locked_time: uint256 = 0
        _full_profit_unlock_date: uint256 = self.full_profit_unlock_date
        # Check if we need to account for shares still unlocking.
        if _full_profit_unlock_date > block.timestamp: 
            # There will only be previously locked shares if time remains.
            # We calculate this here since it will not occur every time we lock shares.
            previously_locked_time = (total_locked_shares - shares_to_lock) * (_full_profit_unlock_date - block.timestamp)

        # new_profit_locking_period is a weighted average between the remaining time of the previously locked shares and the profit_max_unlock_time
        new_profit_locking_period: uint256 = (previously_locked_time + shares_to_lock * profit_max_unlock_time) / total_locked_shares
        # Calculate how many shares unlock per second.
        self.profit_unlocking_rate = total_locked_shares * MAX_BPS_EXTENDED / new_profit_locking_period
        # Calculate how long until the full amount of shares is unlocked.
        self.full_profit_unlock_date = block.timestamp + new_profit_locking_period
        # Update the last profitable report timestamp.
        self.last_profit_update = block.timestamp
    else:
        # NOTE: only setting this to the 0 will turn in the desired effect, 
        # no need to update profit_unlocking_rate
        self.full_profit_unlock_date = 0

    # Record the report of profit timestamp.
    self.strategies[strategy].last_report = block.timestamp

    # We have to recalculate the fees paid for cases with an overall loss or no profit locking
    if loss + total_fees > gain + total_refunds or profit_max_unlock_time == 0:
        total_fees = self._convert_to_assets(total_fees_shares, Rounding.ROUND_DOWN)

    log StrategyReported(
        strategy,
        gain,
        loss,
        current_debt,
        total_fees * convert(protocol_fee_bps, uint256) / MAX_BPS, # Protocol Fees
        total_fees,
        total_refunds
    )

    return (gain, loss)

This example sets the distribution time from 1 week to Β½ week.

>>> RewardsHandler.distribution_time()
604800

>>> RewardsHandler.set_distribution_time(302400)

>>> RewardsHandler.distribution_time()
302400

set_stablecoin_lensΒΆ

RewardsHandler.set_stablecoin_lens(_lens: address)

Guarded Method by Snekmate 🐍

This contract makes use of a Snekmate module to manage roles and permissions. This specific function is restricted to the LENS_MANAGER role.

Function to set a new stablecoin_lens address.

Emits: StablecoinLensUpdated event.

Input Type Description
_lens address New stablecoin_lens address
Source code
from snekmate.auth import access_control

initializes: access_control
exports: (
    # we don't expose `supportsInterface` from access control
    access_control.grantRole,
    access_control.revokeRole,
    access_control.renounceRole,
    access_control.set_role_admin,
    access_control.DEFAULT_ADMIN_ROLE,
    access_control.hasRole,
    access_control.getRoleAdmin,
)

LENS_MANAGER: public(constant(bytes32)) = keccak256("LENS_MANAGER")

event StablecoinLensUpdated:
    new_stablecoin_lens: IStablecoinLens

stablecoin_lens: public(IStablecoinLens)

@internal
def _set_stablecoin_lens(_lens: IStablecoinLens):
    assert _lens.address != empty(address), "no lens"
    self.stablecoin_lens = _lens

    log StablecoinLensUpdated(_lens)

This example sets the stablecoin_lens address to ZERO_ADDRESS. This is just an example but would not make sense in practice.

>>> RewardsHandler.stablecoin_lens()
'0xe24e2dB9f6Bb40bBe7c1C025bc87104F5401eCd7'

>>> RewardsHandler.set_stablecoin_lens('0x0000000000000000000000000000000000000000')

>>> RewardsHandler.stablecoin_lens()
'0x0000000000000000000000000000000000000000'

set_minimum_weightΒΆ

RewardsHandler.set_minimum_weight(new_minimum_weight: uint256)

Function to set the minimum weight that the vault will ask for.

Input Type Description
new_minimum_weight uint256 New minimum weight
Source code
from snekmate.auth import access_control

initializes: access_control
exports: (
    # we don't expose `supportsInterface` from access control
    access_control.grantRole,
    access_control.revokeRole,
    access_control.renounceRole,
    access_control.set_role_admin,
    access_control.DEFAULT_ADMIN_ROLE,
    access_control.hasRole,
    access_control.getRoleAdmin,
)

event MinimumWeightUpdated:
    new_minimum_weight: uint256

MAX_BPS: constant(uint256) = 10**4  # 100%

@external
def set_minimum_weight(new_minimum_weight: uint256):
    """
    @notice Update the minimum weight that the the vault will ask for.

    @dev This function can be used to prevent the rewards requested from being
    manipulated (i.e. MEV twa snapshots to obtain lower APR for the vault). Setting
    this value to zero makes the amount of rewards requested fully determined by the
    twa of the deposited supply ratio.
    """
    access_control._check_role(RATE_MANAGER, msg.sender)
    self._set_minimum_weight(new_minimum_weight)

@internal
def _set_minimum_weight(new_minimum_weight: uint256):
    assert new_minimum_weight <= MAX_BPS, "minimum weight should be <= 100%"
    self.minimum_weight = new_minimum_weight

    log MinimumWeightUpdated(new_minimum_weight)

This example sets the minimum weight the RewardsHandler will ask for from 5% to 10%.

>>> RewardsHandler.minimum_weight()
500      # 5%

>>> RewardsHandler.set_minimum_weight(1000)

>>> RewardsHandler.minimum_weight()
1000     # 10%

set_scaling_factorΒΆ

RewardsHandler.weight() -> uint256: view

Guarded Method by Snekmate 🐍

This contract makes use of a Snekmate module to manage roles and permissions. This specific function is restricted to the RATE_MANAGER role.

Function to change the scaling factor value.

Emits: ScalingFactorUpdated event.

Source code
event ScalingFactorUpdated:
    new_scaling_factor: uint256

# scaling factor for the deposited token / circulating supply ratio.
scaling_factor: public(uint256)

@external
def set_scaling_factor(new_scaling_factor: uint256):
    """
    @notice Update the scaling factor that is used in the weight calculation.
    This factor can be used to adjust the rewards distribution rate.
    """
    access_control._check_role(RATE_MANAGER, msg.sender)
    self._set_scaling_factor(new_scaling_factor)

@internal
def _set_scaling_factor(new_scaling_factor: uint256):
    self.scaling_factor = new_scaling_factor

    log ScalingFactorUpdated(new_scaling_factor)

This example sets the scaling factor from 10000 to 15000.

>>> RewardsHandler.scaling_factor()
10000

>>> RewardsHandler.set_scaling_factor(15000)

>>> RewardsHandler.scaling_factor()
15000

Other MethodsΒΆ

vaultΒΆ

RewardsHandler.vault() -> address: view

Getter for the YearnV3 Vault contract. This contract address is at the same time also the address of the scrvUSD token.

Returns: YearnV3 Vault (address).

Source code
from interfaces import IVault

vault: public(immutable(IVault))

@deploy
def __init__(
    _stablecoin: IERC20,
    _vault: IVault,
    minimum_weight: uint256,
    scaling_factor: uint256,
    controller_factory: lens.IControllerFactory,
    admin: address,
):
    ...
    vault = _vault
# pragma version ~=0.4


@external
def setProfitMaxUnlockTime(new_profit_max_unlock_time: uint256):
    ...


@external
def process_report(strategy: address) -> (uint256, uint256):
    ...


@view
@external
def totalAssets() -> uint256:
    ...


@view
@external
def profitMaxUnlockTime() -> uint256:
    ...

This example returns the scrvUSD YearnV3 vault address.

>>> RewardsHandler.vault() 

stablecoinΒΆ

RewardsHandler.stablecoin() -> address: view

Getter for the crvUSD stablecoin address.

Returns: crvUSD stablecoin (address).

Source code
stablecoin: immutable(IERC20)

@deploy
def __init__(
    _stablecoin: IERC20,
    _vault: IVault,
    minimum_weight: uint256,
    scaling_factor: uint256,
    controller_factory: lens.IControllerFactory,
    admin: address,
):
    ...
    stablecoin = _stablecoin
    ...

This example returns the crvUSD stablecoin address.

>>> RewardsHandler.stablecoin() 

stablecoin_lensΒΆ

RewardsHandler.stablecoin_lens() -> IStablecoinLens: view

Getter for the stablecoin_lens address. This value can be changed via the set_stablecoin_lens function.

Returns: stablecoin_lens contract (address).

Source code
from contracts.interfaces import IStablecoinLens

stablecoin_lens: public(IStablecoinLens)

This example returns the address of the StablecoinLens.vy contract.

>>> RewardsHandler.stablecoin_lens() 

supportsInterfaceΒΆ

RewardsHandler.supportsInterface(_interfaceId: bytes32) -> bool: view

Function to check if the contract implements a specific interface.

Returns: True if the contract implements the interface, False otherwise.

Input Type Description
interface_id bytes4 Interface ID to check
Source code
_SUPPORTED_INTERFACES: constant(bytes4[1]) = [
    0xA1AAB33F,  # The ERC-165 identifier for the dynamic weight interface.
]

from snekmate.auth import access_control

initializes: access_control
exports: (
    # we don't expose `supportsInterface` from access control
    access_control.grantRole,
    access_control.revokeRole,
    access_control.renounceRole,
    access_control.set_role_admin,
    access_control.DEFAULT_ADMIN_ROLE,
    access_control.hasRole,
    access_control.getRoleAdmin,
)

@external
@view
def supportsInterface(interface_id: bytes4) -> bool:
    """
    @dev Returns `True` if this contract implements the interface defined by
    `interface_id`.
    @param interface_id The 4-byte interface identifier.
    @return bool The verification whether the contract implements the interface or
    not.
    """
    return (
        interface_id in access_control._SUPPORTED_INTERFACES
        or interface_id in _SUPPORTED_INTERFACES
    )

In this example, the address and weight of a receiver at a specific index is returned.

>>> RewardsHandler.supportsInterface()

recover_erc20ΒΆ

RewardsHandler.recover_erc20(token: IERC20, receiver: address)

Guarded Method by Snekmate 🐍

This contract makes use of a Snekmate module to manage roles and permissions. This specific function is restricted to the RECOVERY_MANAGER role.

Function to recover funds accidently sent to the contract. This function can not recover crvUSD tokens as any crvUSD tokens sent to the contract are considered as donations and will be distributed to stakers.

Input Type Description
token IERC20 Address of the token to recover
receiver address Receier address of the recovered funds
Source code
from ethereum.ercs import IERC20

from snekmate.auth import access_control

initializes: access_control
exports: (
    # we don't expose `supportsInterface` from access control
    access_control.grantRole,
    access_control.revokeRole,
    access_control.renounceRole,
    access_control.set_role_admin,
    access_control.DEFAULT_ADMIN_ROLE,
    access_control.hasRole,
    access_control.getRoleAdmin,
)

RECOVERY_MANAGER: public(constant(bytes32)) = keccak256("RECOVERY_MANAGER")

@external
def recover_erc20(token: IERC20, receiver: address):
    """
    @notice This is a helper function to let an admin rescue funds sent by mistake
    to this contract. crvUSD cannot be recovered as it's part of the core logic of
    this contract.
    """
    access_control._check_role(RECOVERY_MANAGER, msg.sender)

    # if crvUSD was sent by accident to the contract the funds are lost and will
    # be distributed as rewards on the next `process_rewards` call.
    assert token != stablecoin, "can't recover crvusd"

    # when funds are recovered the whole balanced is sent to a trusted address.
    balance_to_recover: uint256 = staticcall token.balanceOf(self)

    assert extcall token.transfer(receiver, balance_to_recover, default_return_value=True)

In this example, all wETH tokens sent to the contract are recovered and sent to Curve Fee Collector.

>>> RewardsHandler.recover_erc20('0xc02aaa39b223fe8d0a0e5c4f27ead9083c756cc2', '0xa2Bcd1a4Efbd04B63cd03f5aFf2561106ebCCE00')

Access Control Module (Snekmate 🐍)¢

Ownership in this contract is handled by the Access Control Module provided by Snekmate 🐍.

DEFAULT_ADMIN_ROLEΒΆ

RewardsHandler.DEFAULT_ADMIN_ROLE() -> bytes32: view

Getter for the DEFAULT_ADMIN_ROLE role which is the keccak256 hash of the string "DEFAULT_ADMIN_ROLE". This variable is needed for compatibility with the access control module.

Returns: DEFAULT_ADMIN_ROLE (bytes32).

Source code
# we use access control because we want to have multiple addresses being able
# to adjust the rate while only the dao (which has the `DEFAULT_ADMIN_ROLE`)
# can appoint `RATE_MANAGER`s
from snekmate.auth import access_control

initializes: access_control
exports: (
    # we don't expose `supportsInterface` from access control
    access_control.grantRole,
    access_control.revokeRole,
    access_control.renounceRole,
    access_control.set_role_admin,
    access_control.DEFAULT_ADMIN_ROLE,
    access_control.hasRole,
    access_control.getRoleAdmin,
)
# @dev The default 32-byte admin role.
# @notice If you declare a variable as `public`,
# Vyper automatically generates an `external`
# getter function for the variable.
DEFAULT_ADMIN_ROLE: public(constant(bytes32)) = empty(bytes32)

This example returns the DEFAULT_ADMIN_ROLE role.

>>> RewardsHandler.DEFAULT_ADMIN_ROLE() 

RATE_MANAGERΒΆ

RewardsHandler.RATE_MANAGER() -> bytes32: view

Getter for the RATE_MANAGER role which is the keccak256 hash of the string "RATE_MANAGER". This variable is needed for compatibility with the access control module.

Returns: RATE_MANAGER (bytes32).

Source code
RATE_MANAGER: constant(bytes32) = keccak256("RATE_MANAGER")

This example returns the RATE_MANAGER role.

>>> RewardsHandler.RATE_MANAGER() 

RECOVERY_MANAGERΒΆ

RewardsHandler.RECOVERY_MANAGER() -> bytes32: view

Getter for the RECOVERY_MANAGER role which is the keccak256 hash of the string "RECOVERY_MANAGER". This variable is needed for compatibility with the access control module.

Returns: RECOVERY_MANAGER (bytes32).

Source code
RECOVERY_MANAGER: constant(bytes32) = keccak256("RECOVERY_MANAGER")

This example returns the RECOVERY_MANAGER role.

>>> RewardsHandler.RECOVERY_MANAGER() 

LENS_MANAGERΒΆ

RewardsHandler.LENS_MANAGER() -> bytes32: view

Getter for the LENS_MANAGER role which is the keccak256 hash of the string "LENS_MANAGER". This variable is needed for compatibility with the access control module.

Returns: LENS_MANAGER (bytes32).

Source code
LENS_MANAGER: constant(bytes32) = keccak256("LENS_MANAGER")

This example returns the LENS_MANAGER role.

>>> RewardsHandler.LENS_MANAGER() 

hasRoleΒΆ

RewardsHandler.hasRole(role: bytes32, account: address) -> bool: view

Getter to check if an account has a specific role.

Input Type Description
role bytes32 Role to check
account address Account to check the role for
Source code
# we use access control because we want to have multiple addresses being able
# to adjust the rate while only the dao (which has the `DEFAULT_ADMIN_ROLE`)
# can appoint `RATE_MANAGER`s
from snekmate.auth import access_control

initializes: access_control
exports: (
    # we don't expose `supportsInterface` from access control
    access_control.grantRole,
    access_control.revokeRole,
    access_control.renounceRole,
    access_control.set_role_admin,
    access_control.DEFAULT_ADMIN_ROLE,
    access_control.hasRole,
    access_control.getRoleAdmin,
)
# @dev Returns `True` if `account` has been granted `role`.
hasRole: public(HashMap[bytes32, HashMap[address, bool]])

This example checks if 0x40907540d8a6C65c637785e8f8B742ae6b0b9968 has the DEFAULT_ADMIN_ROLE role.

>>> RewardsHandler.hasRole('0x0000000000000000000000000000000000000000000000000000000000000000', '0x40907540d8a6C65c637785e8f8B742ae6b0b9968')
true

getRoleAdminΒΆ

RewardsHandler.getRoleAdmin(role: bytes32) -> bytes32: view

Getter to get the admin role for a specific role.

Input Type Description
role bytes32 Role to get the admin role for
Source code
# we use access control because we want to have multiple addresses being able
# to adjust the rate while only the dao (which has the `DEFAULT_ADMIN_ROLE`)
# can appoint `RATE_MANAGER`s
from snekmate.auth import access_control

initializes: access_control
exports: (
    # we don't expose `supportsInterface` from access control
    access_control.grantRole,
    access_control.revokeRole,
    access_control.renounceRole,
    access_control.set_role_admin,
    access_control.DEFAULT_ADMIN_ROLE,
    access_control.hasRole,
    access_control.getRoleAdmin,
)
# @dev Returns the admin role that controls `role`.
getRoleAdmin: public(HashMap[bytes32, bytes32])

This example returns the admin role for the RATE_MANAGER role.

>>> RewardsHandler.getRoleAdmin('0x2eb8ae3bf4f7ccce3124b351006550c82803b59ffcc079d490ebdc6c9946d68c')
0x0000000000000000000000000000000000000000000000000000000000000000

grantRoleΒΆ

RewardsHandler.grantRole(role: bytes32, account: address)

Grants a role to an account.

Input Type Description
role bytes32 Role to grant
account address Account to grant the role to
Source code
# we use access control because we want to have multiple addresses being able
# to adjust the rate while only the dao (which has the `DEFAULT_ADMIN_ROLE`)
# can appoint `RATE_MANAGER`s
from snekmate.auth import access_control

initializes: access_control
exports: (
    # we don't expose `supportsInterface` from access control
    access_control.grantRole,
    access_control.revokeRole,
    access_control.renounceRole,
    access_control.set_role_admin,
    access_control.DEFAULT_ADMIN_ROLE,
    access_control.hasRole,
    access_control.getRoleAdmin,
)
# @dev Returns the admin role that controls `role`.
getRoleAdmin: public(HashMap[bytes32, bytes32])

@external
def grantRole(role: bytes32, account: address):
    """
    @dev Grants `role` to `account`.
    @notice If `account` had not been already
            granted `role`, emits a `RoleGranted`
            event. Note that the caller must have
            `role`'s admin role.
    @param role The 32-byte role definition.
    @param account The 20-byte address of the account.
    """
    self._check_role(self.getRoleAdmin[role], msg.sender)
    self._grant_role(role, account)

@internal
def _grant_role(role: bytes32, account: address):
    """
    @dev Grants `role` to `account`.
    @notice This is an `internal` function without
            access restriction.
    @param role The 32-byte role definition.
    @param account The 20-byte address of the account.
    """
    if (not(self.hasRole[role][account])):
        self.hasRole[role][account] = True
        log IAccessControl.RoleGranted(role=role, account=account, sender=msg.sender)

This example grants the RATE_MANAGER role to 0x40907540d8a6C65c637785e8f8B742ae6b0b9968.

>>> RewardsHandler.grantRole('0x2eb8ae3bf4f7ccce3124b351006550c82803b59ffcc079d490ebdc6c9946d68c', '0x40907540d8a6C65c637785e8f8B742ae6b0b9968')

revokeRoleΒΆ

RewardsHandler.revokeRole(role: bytes32, account: address)

Revokes a role from an account.

Input Type Description
role bytes32 Role to revoke
account address Account to revoke the role from
Source code
# we use access control because we want to have multiple addresses being able
# to adjust the rate while only the dao (which has the `DEFAULT_ADMIN_ROLE`)
# can appoint `RATE_MANAGER`s
from snekmate.auth import access_control

initializes: access_control
exports: (
    # we don't expose `supportsInterface` from access control
    access_control.grantRole,
    access_control.revokeRole,
    access_control.renounceRole,
    access_control.set_role_admin,
    access_control.DEFAULT_ADMIN_ROLE,
    access_control.hasRole,
    access_control.getRoleAdmin,
)
# @dev Returns the admin role that controls `role`.
getRoleAdmin: public(HashMap[bytes32, bytes32])

@external
def revokeRole(role: bytes32, account: address):
    """
    @dev Revokes `role` from `account`.
    @notice If `account` had been granted `role`,
            emits a `RoleRevoked` event. Note that
            the caller must have `role`'s admin role.
    @param role The 32-byte role definition.
    @param account The 20-byte address of the account.
    """
    self._check_role(self.getRoleAdmin[role], msg.sender)
    self._revoke_role(role, account)

@internal
def _revoke_role(role: bytes32, account: address):
    """
    @dev Revokes `role` from `account`.
    @notice This is an `internal` function without
            access restriction.
    @param role The 32-byte role definition.
    @param account The 20-byte address of the account.
    """
    if (self.hasRole[role][account]):
        self.hasRole[role][account] = False
        log IAccessControl.RoleRevoked(role=role, account=account, sender=msg.sender)

This example revokes the RATE_MANAGER role from 0x40907540d8a6C65c637785e8f8B742ae6b0b9968.

>>> RewardsHandler.revokeRole('0x2eb8ae3bf4f7ccce3124b351006550c82803b59ffcc079d490ebdc6c9946d68c', '0x40907540d8a6C65c637785e8f8B742ae6b0b9968')

renounceRoleΒΆ

RewardsHandler.renounceRole(role: bytes32, account: address)

Renounces a role.

Input Type Description
role bytes32 Role to renounce
account address Account to renounce the role from
Source code
# we use access control because we want to have multiple addresses being able
# to adjust the rate while only the dao (which has the `DEFAULT_ADMIN_ROLE`)
# can appoint `RATE_MANAGER`s
from snekmate.auth import access_control

initializes: access_control
exports: (
    # we don't expose `supportsInterface` from access control
    access_control.grantRole,
    access_control.revokeRole,
    access_control.renounceRole,
    access_control.set_role_admin,
    access_control.DEFAULT_ADMIN_ROLE,
    access_control.hasRole,
    access_control.getRoleAdmin,
)
# @dev Returns the admin role that controls `role`.
getRoleAdmin: public(HashMap[bytes32, bytes32])

@external
def renounceRole(role: bytes32, account: address):
    """
    @dev Revokes `role` from the calling account.
    @notice Roles are often managed via `grantRole`
            and `revokeRole`. This function's purpose
            is to provide a mechanism for accounts to
            lose their privileges if they are compromised
            (such as when a trusted device is misplaced).
            If the calling account had been granted `role`,
            emits a `RoleRevoked` event. Note that the
            caller must be `account`.
    @param role The 32-byte role definition.
    @param account The 20-byte address of the account.
    """
    assert account == msg.sender, "access_control: can only renounce roles for itself"
    self._revoke_role(role, account)

@internal
def _revoke_role(role: bytes32, account: address):
    """
    @dev Revokes `role` from `account`.
    @notice This is an `internal` function without
            access restriction.
    @param role The 32-byte role definition.
    @param account The 20-byte address of the account.
    """
    if (self.hasRole[role][account]):
        self.hasRole[role][account] = False
        log IAccessControl.RoleRevoked(role=role, account=account, sender=msg.sender)

This example renounces the RATE_MANAGER role from 0x40907540d8a6C65c637785e8f8B742ae6b0b9968.

>>> RewardsHandler.renounceRole('0x2eb8ae3bf4f7ccce3124b351006550c82803b59ffcc079d490ebdc6c9946d68c', '0x40907540d8a6C65c637785e8f8B742ae6b0b9968')

set_role_adminΒΆ

RewardsHandler.set_role_admin(role: bytes32, admin_role: bytes32)

Sets the admin role for a role.

Input Type Description
role bytes32 Role to set the admin role for
admin_role bytes32 New admin role
Source code
# we use access control because we want to have multiple addresses being able
# to adjust the rate while only the dao (which has the `DEFAULT_ADMIN_ROLE`)
# can appoint `RATE_MANAGER`s
from snekmate.auth import access_control

initializes: access_control
exports: (
    # we don't expose `supportsInterface` from access control
    access_control.grantRole,
    access_control.revokeRole,
    access_control.renounceRole,
    access_control.set_role_admin,
    access_control.DEFAULT_ADMIN_ROLE,
    access_control.hasRole,
    access_control.getRoleAdmin,
)
# @dev Returns the admin role that controls `role`.
getRoleAdmin: public(HashMap[bytes32, bytes32])

@external
def set_role_admin(role: bytes32, admin_role: bytes32):
    """
    @dev Sets `admin_role` as `role`'s admin role.
    @notice Note that the caller must have `role`'s
            admin role.
    @param role The 32-byte role definition.
    @param admin_role The new 32-byte admin role definition.
    """
    self._check_role(self.getRoleAdmin[role], msg.sender)
    self._set_role_admin(role, admin_role)

@internal
def _set_role_admin(role: bytes32, admin_role: bytes32):
    """
    @dev Sets `admin_role` as `role`'s admin role.
    @notice This is an `internal` function without
            access restriction.
    @param role The 32-byte role definition.
    @param admin_role The new 32-byte admin role definition.
    """
    previous_admin_role: bytes32 = self.getRoleAdmin[role]
    self.getRoleAdmin[role] = admin_role
    log IAccessControl.RoleAdminChanged(role=role, previousAdminRole=previous_admin_role, newAdminRole=admin_role)

This example sets the admin role for the RATE_MANAGER role to the DEFAULT_ADMIN_ROLE.

>>> RewardsHandler.set_role_admin('0x2eb8ae3bf4f7ccce3124b351006550c82803b59ffcc079d490ebdc6c9946d68c', '0x0000000000000000000000000000000000000000000000000000000000000000')